Wall of Sound
Rapid riffs shred unarmored walkers.
BRANCHES • Feedback Stack / Harmony ArrayTour crew field guide
A spoiler-light briefing built from the current game rules: what to protect, what to build, which threats demand an answer, and how to keep Deadheads safe when the horde reaches the lot.
60-second briefing
Every leak damages the mission objective. At 0 Gate HP, the show is over.
After wave one, the next wave starts automatically when the countdown ends. Call it early for bonus Gold.
Tap a build site, choose an equipped defense, then upgrade or specialize it from the tower itself.
Map interactions can power installed gear, repair barricades, support community-market goods, or counter a warned mission pressure. Read the interaction before calling the wave.
Hero XP banks after the mission. Mission stars unlock defenses and improve the crew Backstage.
Build the line
Rapid riffs shred unarmored walkers.
BRANCHES • Feedback Stack / Harmony ArrayReveals Fog Drifters, ignores armor, and slows groups.
BRANCHES • Starlight Lance / Frozen SpectrumSlow, heavy bass splashes clustered enemies.
BRANCHES • Rose Confetti / Low-End QuakeCrew members stall and brawl nearby.
BRANCHES • Veteran Crew / Double ShiftRecords each hit, then replays it as delayed echo damage.
BRANCHES • Master Reel / Archive LoopRead the horde
Rapid Wall of Sound hits or Bass Bus splash clear clustered Shufflers.
COUNTERS • Wall of Sound / Bass BusPrism slows and Roadie blocks stop Runners from exploiting coverage gaps.
COUNTERS • Prism Beam / Roadie CampPrism Beams pierce its armor, Roadies hold it in place, and a Master Reel replays focused hits through its plating.
COUNTERS • Prism Beam / Roadie Camp / Taper RigFog Screen protects nearby enemies. Prism light reveals Fog Drifters, collapsing the whole aura when it hits the source.
COUNTERS • Prism BeamWhen Feedback Blackout charges, focused beams, riffs, and Master Reel echoes help break the cast before the marked tower is jammed. It cannot be hard-blocked.
COUNTERS • Prism Beam / Wall of Sound / Roadie Camp / Taper RigMove the headliner
A skeletal flower guardian whose prismatic volleys can cover two bends in the road.
A cracked-mask wanderer who closes gaps with rapid lightning attacks.
Slower guardian with a large range and controlling attacks.
A five-color touring crew led by a red rhythm keeper who accelerates nearby defenses and calls the full parade into packed lanes.
Phone + desktop
Tap or click to command. Drag to move the camera. Pinch, wheel, or double-tap to zoom. The same battlefield rules survive every screen size.
A short release selects a pad, tower, interaction, or hero destination. Movement past the threshold pans the board.
Zoom stays anchored beneath the gesture. Use the small − / percentage / + control to adjust or reset the view.
Select the hero or use Set Rally Point on a Roadie Camp. Intermission never locks hero movement or Roadie rally commands.
Tap the map, the close icon, or press Escape to dismiss the current command surface before opening another.
Pause and this Field Manual freeze enemies, cooldowns, recovery, and mission time.
Guest-first alpha